![]() Inside the package is a cake, with multiple tools hidden inside. The two then leave Henry to his own business with the package. Dave presumably was to check the package, However, Dave begins to chuckle nervously, claiming that he did inspect the package for anything suspicious because he does not want to lose his job as an officer. He asks his friend, Dave, to confirm that the package has been checked. Rupert taunts Henry by claiming that the package contains no such object that would allow the prisoner to escape the building. Police officers Dave Panpa & Rupert Price brought a package addressed for Henry to his cell, and delivers it to him. In the Henry Stickmin Collection, a secret ending called " Multiverse Correction" (which requires all fails and endings in all the games) proves that the Center for Chaos Containment spawned the box containing all the tools (or just one, depending upon the player's choice) Henry can use to escape to kick off all the multiverses.įollowing the events of Breaking the Bank, Henry Stickmin is now imprisoned inside the West Mesa Penitentiary. It contains a total of 36 choices to make, which is 6 times the amount as the previous game. It is one of the most popular of the series, with over 3 million plays on Newgrounds. It is the sequel to Breaking the Bank, and the prequel to Stealing the Diamond, and is named as Episode 1 of the Henry Stickmin story. See if you can find them all!Įscaping the Prison is the second game in the Henry Stickmin series. You can escape the Legal Way, the Sneaky Way, or the Badass Way. ![]() ![]() You can actually win! There are three different victorious endings to this game. I know you guys are extremely busy but I would be very grateful and thankful if you guys had the time to take care of these problems.Here it is, the sequel to Breaking the Bank! This one's a little different from its predecessor however. Also in that same game, there is a problem when Henry Stickman throws a rock at Officer “Johnny” the dialogue that his partner is saying is said earlier than it is suppose to and the music is also played even after you failed and it plays over the dialogue and the music itself. It’s weird also in Henry Stickman StealTheDiamond game, the dialogue of two guards that you are suppose to hear after the crepes explodes? It’s fragmented and moved in different areas of the game you have to play it to find all of them. Also I would really like it you fixed the Henry Stickman Infiltrating the Airship, the music is too high when you press the start button that you can barely hear the dialogue and the action music that plays when Henry Stickman is in a chase scene? It is still playing even after you fail and plays over the dialogue and over the same music it’s playing. ![]() Sorry to bother you guys again but when the scenes change some parts of Henry Stickman go away or still remain in the next scene. ![]()
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January 2023
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